Devmod
Senior 3d artist | Hard Surface | Sci-Fi | Robotics
Zurich, Switzerland
Summary
Clients & Projects:
- 343 Industries – Halo 5 (Environment & Prop Modeling)
- Airbus S7 (3D Modeling & Texturing)
- Game Insight, Outrise, Kaspi Project (Game Assets & Hard Surface Design)
Skills:
- 3D Concept Art (Robotics, Sci-Fi, Hard Surface)
- Environment & Prop Modeling (Low/High Poly, PBR Texturing)
- Real-time Rendering (Unreal Engine, Omniverse, 3ds Max, Blender)
- Automotive & Aerospace 3D Design (CAD, Plasticity, Fusion 360, Hard Surface)
Skills
3D ModelingHard Surface ModelingLow-poly ModelingProp ModelingEnvironment ModelingShadingUV MappingRenderingTexturingShadingLightingScansConcept DesignRoboticsConcept Art
Software proficiency

Blender

3ds Max

Fusion 360

Unreal Engine

Substance 3D Painter

Photoshop

Omniverse USD Composer

Corona Renderer

RealityScan

RizomUV

Plasticity
Productions
Commercial / Advertisement
Project Sol Part 3: A Real-Time Ray-Tracing Cinematic Scene Powered by NVIDIA RTX
Year
2018
Role
Concept Artist, 3d artist
Company
NVIDIA
Commercial / Advertisement
Project Sol Part 2: A Real-Time Ray-Tracing Cinematic Scene Powered by NVIDIA RTX
Year
2018
Role
Concept Artist, 3d artist
Company
NVIDIA
Commercial / Advertisement
Project Sol: A Real-Time Ray-Tracing Cinematic Scene Powered by NVIDIA RTX
Year
2018
Role
Concept Artist, 3d artist
Company
NVIDIA
Video Game
QUAKE Champions
Year
2016
Role
3d artist on outsource
Company
Saber Interactive
Video Game
Halo: Online
Year
2016
Role
3d artist on outsource
Company
Saber Interactive
Video Game
Outrise game
Year
2014
Role
Concept Artist
Company
Team Outrise